Tag: writing
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Free school stuff

Lesson plan + project Free lesson plan Do you want a free and fun lesson plan to teach your pupils about gamebooks? Download our free lesson plan here! Free gamebook project Do you want a project plan so your class can write a gamebook? Download our free plan here. It includes full, easy-to-follow instructions, worksheets,…
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A tale of dragons

The following is an extract from my upcoming fantasy adventure. Game of Runes Book 5: Caverns of Chaos Mygrayn the minstrel says, ‘An excellent choice, it’s one of the best myths of the Jade Hills, and always popular in the taverns. Now, wyrms lived in the glorious land of Duros long before halflings ever did,…
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Game of Runes: concept and inspiration

At the heart of every gaming experience lies a captivating concept and a spark of inspiration. For Game of Runes the journey began with a love of epic adventures and mythical realms, think Tolkien, but tempered with some Pratchett-like humour. Yes, my game may fall short of their exalted standard but aiming for the stars…
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A huge happy thank you!
It’s the end of the month (at last!) and I just wanted to thank all the lovely people who have bought my gamebook, Game of Runes. I love you all! Go on a quest to save a defenceless village from the fearsome Bone Baron in this fast-paced fantasy gamebook adventure with monsters, magic and the…
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Something to smile about
To have someone post this about one of my gamebooks was a wonderful thing to happen this weekend! So thank you Eric for the feedback! Eric went on to say ‘Third play, and this one is a killer little filler!! Its definitely reminiscent of fighting fantasy in the combat mechanics, and writing style.very solid, very…
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Don’t kill your darling
The first rule of writing drama is to make life hell for your hero, and to make life increasingly hell – the peril must keep ramping up in the way the levels of a game must make life increasingly difficult for a player. However, just as in a film, the writer cannot kill off the main…
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How to write the gamebook journey
The journey your player takes is crucial to the success of the game. It may be a twisty journey with side quests and diversions and possibly dead ends (I’m not a fan of dead ends myself, there are no dead ends in Monopoly after all) – but what all journeys must have is a well-defined…
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News! Publishing latest!
I’m very excited – I’ve just submitted my solo adventure Games of Runes paperback gamebook to Amazon, and it should be on sale within the next 72 hours! Here’s the cover art:
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How to write perfectly first time
This is the most important single piece of advice I can give you on writing. The secret to writing perfectly fist time is this: you can’t. Not only is it impossible to write perfectly first time, it’s better if you don’t try to. If anyone tells you they can write perfectly first time or even…

