Tag: Gaming
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Wizard’s Misadventures in a Magical Realm – Cartoon Strip Preview
Hi guys, here’s the first couple of pages of a cartoon strip I drew. It follows the misadventures of a wizard in a magical realm. I’ll post some more tomorrow I’m thrilled to say my latest gamebook Game of Runes 2 is now on sale via Amazon! (Paperback & Kindle). Game of Runes Book2: Marsh…
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Who is Player One?
My first game, Game of Runes 1: The Swamp of Nok, is a fantasy narrative adventure. With combat, traps, encounters with strange folk, it’s a fun example of the genre. Give it a go and let me know how you get on. But while I love. love. love narrative fiction games, playing Game of Runes is limited to people with a reasonable…
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How to develop a game: master your task list

Creating a game, any game, is a journey of passion, perseverance, and creativity. And is often as frustrating as it it rewarding. But the rewards are always worth it. Even if it doesn’t seem so when you’re up to your elbow in code and are gnawing your own arm off in frustrating. The development process…
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Game of Runes: concept and inspiration

At the heart of every gaming experience lies a captivating concept and a spark of inspiration. For Game of Runes the journey began with a love of epic adventures and mythical realms, think Tolkien, but tempered with some Pratchett-like humour. Yes, my game may fall short of their exalted standard but aiming for the stars…
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Something to smile about
To have someone post this about one of my gamebooks was a wonderful thing to happen this weekend! So thank you Eric for the feedback! Eric went on to say ‘Third play, and this one is a killer little filler!! Its definitely reminiscent of fighting fantasy in the combat mechanics, and writing style.very solid, very…
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Don’t kill your darling
The first rule of writing drama is to make life hell for your hero, and to make life increasingly hell – the peril must keep ramping up in the way the levels of a game must make life increasingly difficult for a player. However, just as in a film, the writer cannot kill off the main…
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What makes a great game or gamebook?
The key to making an online game or writing a gamebook is simplicity, but not the type of simplicity you might imagine. What’s crucial is not the simplicity of the mechanics of the game that the players never see or are perhaps not even aware of, but it’s the simplicity of use to the player that…
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How to write perfectly first time
This is the most important single piece of advice I can give you on writing. The secret to writing perfectly fist time is this: you can’t. Not only is it impossible to write perfectly first time, it’s better if you don’t try to. If anyone tells you they can write perfectly first time or even…
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How to write a game, a book or a gamebook: Begin at the end
The first rule of writing a game is to begin at the end. You must be absolutely clear in your own mind what ‘winning’ looks like.It doesn’t matter what genre, style or medium you’re working in, in order for your players to understand how to win, you must have crystal clear clarity about they win. And this…
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Coming soon.. Game of Runes

Game of Runes is an online click-and-play fantasy adventure designed to fill the gap between DnD sessions. Simple to play yet difficult to win, you’ll choose and dress your character and roll for your vital statistics before encountering traps, monsters, magic and characters to test your wits and combat ability. Plus you’ll have to keep…
