Tag: Fantasy
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Wizard’s Misadventures in a Magical Realm – Cartoon Strip Preview 2
Hi guys, here’s the first couple of pages of a cartoon strip I drew. It follows the misadventures of a wizard in a magical realm. I’ll post some more soon! My latest gamebook Game of Runes 2 is on sale in paperback and on Kindle at Amazon! Game of Runes Book2: Marsh of Mayhem is…
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Wizard’s Misadventures in a Magical Realm – Cartoon Strip Preview
Hi guys, here’s the first couple of pages of a cartoon strip I drew. It follows the misadventures of a wizard in a magical realm. I’ll post some more tomorrow I’m thrilled to say my latest gamebook Game of Runes 2 is now on sale via Amazon! (Paperback & Kindle). Game of Runes Book2: Marsh…
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My latest gamebook, now on sale!
I’m thrilled to say my much-anticipated gamebook Game of Runes 2 paperback is now on sale via Amazon! Game of Runes Book2: Marsh of Mayhem is a fun and fast-paced fantasy solo adventure which is easy to play yet difficult to win. With original art, a unique combat system and the occasional terrible pun, you’ll…
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How to develop a game: master your task list

Creating a game, any game, is a journey of passion, perseverance, and creativity. And is often as frustrating as it it rewarding. But the rewards are always worth it. Even if it doesn’t seem so when you’re up to your elbow in code and are gnawing your own arm off in frustrating. The development process…
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A review of Nemo’s Fury
This review of Nemo’s Fury was posted by Paul Savvy. The gamebook is inspired by the novel Jules Verne’s 20,000 Leagues Under the Sea. In addition to the physical book the game is also available on Android and iPhone smartphones and tablets. The app version has more than 1,000 EXTRA sections. Full colour illustrations. Interactive…
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A huge happy thank you!
It’s the end of the month (at last!) and I just wanted to thank all the lovely people who have bought my gamebook, Game of Runes. I love you all! Go on a quest to save a defenceless village from the fearsome Bone Baron in this fast-paced fantasy gamebook adventure with monsters, magic and the…
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Don’t kill your darling
The first rule of writing drama is to make life hell for your hero, and to make life increasingly hell – the peril must keep ramping up in the way the levels of a game must make life increasingly difficult for a player. However, just as in a film, the writer cannot kill off the main…
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What makes a great game or gamebook?
The key to making an online game or writing a gamebook is simplicity, but not the type of simplicity you might imagine. What’s crucial is not the simplicity of the mechanics of the game that the players never see or are perhaps not even aware of, but it’s the simplicity of use to the player that…
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How to write the gamebook journey
The journey your player takes is crucial to the success of the game. It may be a twisty journey with side quests and diversions and possibly dead ends (I’m not a fan of dead ends myself, there are no dead ends in Monopoly after all) – but what all journeys must have is a well-defined…
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News! Publishing latest!
I’m very excited – I’ve just submitted my solo adventure Games of Runes paperback gamebook to Amazon, and it should be on sale within the next 72 hours! Here’s the cover art:
