Category: Uncategorized
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Wizard’s Misadventures in a Magical Realm – Cartoon Strip Preview
Hi guys, here’s the first couple of pages of a cartoon strip I drew. It follows the misadventures of a wizard in a magical realm. I’ll post some more tomorrow I’m thrilled to say my latest gamebook Game of Runes 2 is now on sale via Amazon! (Paperback & Kindle). Game of Runes Book2: Marsh…
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Nemo’s Fury 2 – journal and tech specs sheets
These are the play sheets needed to play Nemo’s Fury 2. The gamebook includes these sheets but you’re welcome to download and print them as required.
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Character sheets for the Kindle release of Nemo’s Fury
We’re super-excited to soon to be releasing our steampunk gamebook, Nemo’s Fury on digital! Please print them when playing the game and use them to keep track of your score, kit and weapons! Please also print a copy of the Weapon Chart for easy reference. Download page 1 below Download page 2 below Download the…
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How to develop a game: master your task list

Creating a game, any game, is a journey of passion, perseverance, and creativity. And is often as frustrating as it it rewarding. But the rewards are always worth it. Even if it doesn’t seem so when you’re up to your elbow in code and are gnawing your own arm off in frustrating. The development process…
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Game of Runes: concept and inspiration

At the heart of every gaming experience lies a captivating concept and a spark of inspiration. For Game of Runes the journey began with a love of epic adventures and mythical realms, think Tolkien, but tempered with some Pratchett-like humour. Yes, my game may fall short of their exalted standard but aiming for the stars…
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A review of Nemo’s Fury
This review of Nemo’s Fury was posted by Paul Savvy. The gamebook is inspired by the novel Jules Verne’s 20,000 Leagues Under the Sea. In addition to the physical book the game is also available on Android and iPhone smartphones and tablets. The app version has more than 1,000 EXTRA sections. Full colour illustrations. Interactive…
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A one star review!
So my gamebook Nemo’s Fury received this Amazon 1 star review. It’s the only review so far. I’m not here to complain, far from it – I used to be a film critic (check me out on Rotten Tomatoes if you can be bothered) and if one is happy to dish out low reviews one…
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Something to smile about
To have someone post this about one of my gamebooks was a wonderful thing to happen this weekend! So thank you Eric for the feedback! Eric went on to say ‘Third play, and this one is a killer little filler!! Its definitely reminiscent of fighting fantasy in the combat mechanics, and writing style.very solid, very…
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Don’t kill your darling
The first rule of writing drama is to make life hell for your hero, and to make life increasingly hell – the peril must keep ramping up in the way the levels of a game must make life increasingly difficult for a player. However, just as in a film, the writer cannot kill off the main…
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What makes a great game or gamebook?
The key to making an online game or writing a gamebook is simplicity, but not the type of simplicity you might imagine. What’s crucial is not the simplicity of the mechanics of the game that the players never see or are perhaps not even aware of, but it’s the simplicity of use to the player that…
