At the heart of every gaming experience lies a captivating concept and a spark of inspiration. For Game of Runes the journey began with a love of epic adventures and mythical realms, think Tolkien, but tempered with some Pratchett-like humour.
Yes, my game may fall short of their exalted standard but aiming for the stars is the only way to travel! (There’s also dragon back but I haven’t one to hand so a flight of rocket-filed ambition will have to suffice.)
I wanted to craft a world filled with mystery, peril, and violence.
The combat system was the first mechanic to be created first, and to that we added food, plague, and spells and drink.
Alcohol may make you brave and strong, but it also makes you clumsy and stupid. Then we littered our world with allies and enemies and those that could be either.
It’s hugely important that every choice you make has a consequence, even if, especially if those consequences aren’t immediately apparent!
We’ve been so pleased with the reception to Game of Runes, the sequel is on the way!
Can you save a defenceless village from the fearsome Bone Baron?
Game of Runes is a fast-paced fantasy adventure game with monsters, magic and the occasional terrible pun.
No fee! No registration! No loot boxes! Play now!
If you prefer your adventures old school in paperback Game of Runes is also in your local Amazon online store!




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