Tag: reviews
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Wizard’s Misadventures in a Magical Realm – Cartoon Strip Preview 6
Hi guys, here’s the first couple of pages of a cartoon strip I drew. It follows the misadventures of a wizard in a magical realm. I’ll post some more soon! My latest gamebook, Game of Runes 3 is on sale in paperback and on Kindle at Amazon! Game of Runes Book 3: Forest Infernal is…
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Wizard’s Misadventures in a Magical Realm – Cartoon Strip Preview 5
Hi guys, here’s the first couple of pages of a cartoon strip I drew. It follows the misadventures of a wizard in a magical realm. I’ll post some more soon! My latest gamebook, Game of Runes 3 is on sale in paperback and on Kindle at Amazon! Game of Runes Book 3: Forest Infernal is…
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Wizard’s Misadventures in a Magical Realm – Cartoon Strip Preview 4
Hi guys, here’s the first couple of pages of a cartoon strip I drew. It follows the misadventures of a wizard in a magical realm. I’ll post some more soon! My latest gamebook, Game of Runes 3 is on sale in paperback and on Kindle at Amazon! Game of Runes Book 3: Forest Infernal is…
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Wizard’s Misadventures in a Magical Realm – Cartoon Strip Preview 3
Hi guys, here’s the first couple of pages of a cartoon strip I drew. It follows the misadventures of a wizard in a magical realm. I’ll post some more soon! My latest gamebook, Game of Runes 3 is on sale in paperback and on Kindle at Amazon! Game of Runes Book 3: Forest Infernal is…
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Wizard’s Misadventures in a Magical Realm – Cartoon Strip Preview 2
Hi guys, here’s the first couple of pages of a cartoon strip I drew. It follows the misadventures of a wizard in a magical realm. I’ll post some more soon! My latest gamebook Game of Runes 2 is on sale in paperback and on Kindle at Amazon! Game of Runes Book2: Marsh of Mayhem is…
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How to develop a game: master your task list

Creating a game, any game, is a journey of passion, perseverance, and creativity. And is often as frustrating as it it rewarding. But the rewards are always worth it. Even if it doesn’t seem so when you’re up to your elbow in code and are gnawing your own arm off in frustrating. The development process…
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What makes a great game or gamebook?
The key to making an online game or writing a gamebook is simplicity, but not the type of simplicity you might imagine. What’s crucial is not the simplicity of the mechanics of the game that the players never see or are perhaps not even aware of, but it’s the simplicity of use to the player that…
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How to write the gamebook journey
The journey your player takes is crucial to the success of the game. It may be a twisty journey with side quests and diversions and possibly dead ends (I’m not a fan of dead ends myself, there are no dead ends in Monopoly after all) – but what all journeys must have is a well-defined…
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Art inspiration for Game of Runes
A huge decision for Game of Runes was how it should look. My previous game, Nemo’s Fury was full of bright primary colours with costume design of the submarine suits very much influenced by the work of the late great Carlos Ezquerra on the comic strip adaption of Harry Harrison’s sci-fi romp, The Stainless Steel Rat,…
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How I drew Game of Runes
I was asked if I used any AI when creating Game of Runes. The short answer is no. Here’s my process for creating the images: I start with a rough sketch using the cheapest possible biro pen and A4 notebook, both bought from the local supermarket while doing the weekly shopping. Using this sketch as a reference…
